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Literature Text
Birth Name: Hunter (???)
Pirate Name: Aisuru the Assassin
Age: 17, or so he claims.
Your Birthday: ????/19/08 (It is unknown when his true birthdate is).
Gender: Technically none, but claims male.
Height: 6 feet
Weight: Unknown (he makes no sound, and no one has ever tried to lift him up.)
Race: Pureblooded Guardian of Oblivion
Description: A six-foot humanoid wearing black pants, black socks, black wooden sandals, a black t-shirt, black belt, a black hooded jacket, and black gloves. He has pitch black eyes with icy blue irises and no pupils, which is all that one can see behind the mask he wears. He has a wolf's tail as well, but it is wrapped in black fabric. When he talks or laughs, his voice seems to echo from within his own throat.
ATOP stats:
Character Class: Assassin-Pyrate (Assassin King) (Dexterity Based)
Current Level: 3
Stat Allocation:
Strength - 10 (+0) 2
Dexterity - 20 (+5) 10 [+2]
Resilience - 14 (+2) 6
Intelligence - 16 (+3) 6 [+2]
Wisdom - 12 (+1) 4
Charisma - 10 (+0) 2
Equipment:
Head - Guard's Feather (All reflex checks gain +1 roll bonus)
Shoulders - None
Body - None
Belt - None
Gloves - None
Legs - None
Boots - Happy Feet (Always strike first in battle, no initiative roll required)
Weapon Accessory - Spell Tag (+2 damage to any attack)
Ring - None
Amulet - None
Spare Equipment (5 Slots Remaining):
BFPCSP stats:
Current level: 20
Class: Assassin (Hybrid)
Stat Allocation:
Strength: 10 (+0) 0
Dexterity: 40 (+15) 30
Resilience: 20 (+5) 10
Intelligence: 26 (+8) 16
Wisdom: 10 (+0) 0
Charisma: 10 (+0) 0
Unique skills
1. Flurry of a Thousand Daggers - Every hit is weak and the attack overall does very little damage; it is Aisuru's special attack of attacking every possible point on the enemy to find his or her weak points and/or blind spots.
2. Sacrificial Heal - Aisuru sacrifices X amount of his own life points to heal one ally for that many life points. This move does not revive fallen allies.
3. Poison of Yin - Aisuru poisons the enemy, dealing extra damage every turn for 5 turns.
4. Hidden Shadow - Aisuru stays hidden in the shadows for one turn to attack for an instant critical on the next turn (if both rolls [one for being hidden and the other for the attack the next turn] are successful). This can only be used at the beginning of a fight, before the enemy sees Aisuru.
5. Sucker Punch - Aisuru feigns an attack on an enemy with Yin (which will purposely but barely miss) and attacks with Yang. Requires two rolls, but if both are successful, the attack is unavoidable.
6. Cripple - This move can only be used after a successful Flurry of a Thousand Daggers. Aisuru cripples an enemy for five turns, rendering them incapable of attack.
7. Ancient Forsaken Attack - Aisuru attacks one enemy for a quick succession of three times in three difference places. This is a skill attack.
8. Heightened Senses - Permanent buff raising evasiveness (1 point added to Evasiveness permanently)
9. Adrenaline - Buff raising dexterity (1 point added to Dexterity for 5 turns)
10. Intimidation - Debuff lowering strength (1 point subtracted from enemy's Strength for 5 turns)
OTHER INFORMATION:
Backstory: "All in due time, mateys."
Title/Duty: Assassin
Likes: Curry, fruit. Almost anything sweet. Missions. Killing. Playing games (most types), talking and interacting with friends.
Dislikes: Alcohol, drugs (including smoking), betrayal, cheating during games, losing.
Favorite saying(s): "Game over." - For both missions and games. "Yer off to see a land long fergotten!", and "Welcome to oblivion."
Taunt Line: "You call THAT an attack? I've seen a decapitated slug attack better than that!"
Accent: Pyrate, US English (Not northern nor southern), weak local.
Favorite Genre of Art/Writing: Writing (nearly anything), drawing random things from time to time.
Favorite Color(s): Most colors. Favorites are red and black.
Favorite Plant(s) and Animal(s): Wolves and pandas; Venus Fly Traps
Favored Weapon: Me trusty daggers Yin an' Yang, an' whatever gets the mission done.
Favorite/Lucky Number: 0
You when in a good or Happy mood: "Harrharr, glad to be hearin' it!"
You when in a bad or angry mood: Just hope ye don't be catchin' this pyrate in a bad or angry mood!
Bad or Good Habits:
Bad Habit: Having too much fun on missions.
Good Habit: Protects his fellow crewmates, even if it means his torture or death.
Good Habit: Reveals no information about his crewmates, including how many there are.
What Do you Fear: Losin' me friends.
The kind of music you like: "Anythin' but modern country an' mainstream rap."
What are you hoping to gain out of being in the crew: "Meetin' new friends, havin' new missions, livin' a new life!"
Who do you already know in the Crew: Before I joined: Two. Now: Half of the crew (though that will be changing shortly!)
Literature
#
I fell in love through a thin sheet of glass
Scraping my skin on the shards as it shattered.
And I fell asleep reaching for your hands
Dreaming of unwritten notes and dial tones.
I thought it would taste like pink lemonade,
But the way I say your name is metallic.
I thought you would be a way to escape,
But my wires got crossed and I became lost.
You're just chasing residual noise
And I'm losing my digital voice.
Literature
A Challenge
We all have a story
Hopes and dreams
A place where we belong
A song that makes our soul sing
An adventure that draws us together
And a person who lights our heart
We know each as we encounter them
Write each memory with the synapses
Of our hardships and triumphs
Yet, in our hearts, we long for more
Know that something is missing
The key that opens the gate
To who we are meant to be
Who we are meant to share our time with
And that person may not be
Who our mind chooses
But when we meet them
We simply know
I offer you that key
With an open heart
And challenge you
To see where it leads
Literature
The Vagrants Tale 3: Plans
The Vagrants
Tale 3: Plans
After resting within the room for the rest of the day, Mercer was told that he could get out of bed by Osip and was given his medication. After taking the medication with no sleeping pill this time, he felt the effects of it. Mercer would cringe a bit as he felt a sort of tingle flow through every single individual nerve in his body, followed by numbness. The numbness ended within a few minutes and he would feel perfectly fine. Mercer found that Osip had left the room and would start to walk out of the small hospital room. He would head towards the side to his left, but would be pointed out that it was a storage
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EDIT: Updated the 'Favorite Sayings'.
EDIT 2: Updated 'Stats Allocation'.
EDIT 3: Leveled up to level 2.
EDIT 4: Leveled up to level 3, added an 'Items' section, updated a few minor things.
EDIT 5: Updated 'Equipment'.
EDIT 6: Updated for the Beta Test of BFPCSP; updated to new information.
THIS PROFILE IS NOW OBSOLETE. PLEASE VIEW THE MOST CURRENT PROFILE HERE.
© 2012 - 2024 FloweringChaos
Comments112
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If I do have some time later, I would like to do a pict of How i depict this character. If that is ok with you.