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Description
OMG, getting stuff figured out in blender is fun every time! I have now figured out basic modelling of fluids using cycles. The videos I used as reference for the glass cracking effect and fluid modelling are listed below:
[link]
[link]
edit: upped the renders for higher quality and threw in a bright background.
one more step: learning dispersion of the glass shards
[link]
[link]
edit: upped the renders for higher quality and threw in a bright background.
one more step: learning dispersion of the glass shards
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© 2012 - 2024 victorescu
Comments12
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very nice