ShopDreamUp AI ArtDreamUp
My Little Not-So-December Update
*January 13th Update:*
Okay, so I've started making good progress on my game... going to set my goal for release next weekend (on the 12th or 13th)
Functionality: About 80% Complete
Design: About 25% Complete
While I've essentially got all the functionality I plan to completed, I still have a lot of design (Graphics & Level Layouts) to do.
Ugh, I keep finding myself a lot busier than expected... I'm going to stop predicting release dates for this game until it's nearly complete. Sorry to disappoint anybody awaiting the release of this game, take comfort in the fact that I am doing my best to make the finished result flawless.
Suomaf Gaming Center (SGC)
Link to SGC: http://suomafgamer.deviantart.com/art/Suomaf-Gaming-Center-338108685
Alrighty, so I've been working on a "Gaming Center" for my games. It is a system that I made to allow you to create an account which will save your Data & Achievements to my website. It is not required to play my games, they will still utilize Local content as well however by using an account you will not lose data when I upload new versions of my games, and will be able to keep your progress no matter where you play from. I am also using it to implement a Highscore system, so people can acknowledge your greatness! :P
SGC Currently Supports:
Luna's Pumpkin La
Hearth's Warming Eve Planning
Okay, time to start planning what to make for Hearth's Warming Eve!
Alright, so I've already envisioned a game that I'd really like to create... Once I get an idea in my head that I like, I gotta go through with it. I'll still listen to suggestions/ideas, however the game is mode is pretty much set, so all I will be able to take out of peoples input are certain concepts and features.
I want to create a game to have out before Christmas. If you have any suggestions/ideas for a game that you would like to see from me please let me know. :)
My goal is to know what type of game I'll be making before November 10th.
Ideas so far:
1) Platformer
Luna's Pumpkin Launcher!
Link to Game: http://fav.me/d5j6n7g
Please feel free to leave suggestions on what you think would make it better.
[To Be Implemented In Future Versions]
- Enhance pumpkin travel view, so you are able to see pickups above the pumpkin while zoomed in.
- Add always-max-zoom feature.
- Create a popup window that shows you what's happening off-screen.
[Version 1.1 Patch Notes] ~ October 28th 2012 (4:30 AM PDT)
- Made the pumpkin explode on a 0m impact, ignoring durability.
- Made the boosters downward thrust more powerful before 1m in order to make obtaining the 0m achievement possible with full upgrades.
- Added opt
© 2012 - 2024 SuomafGamer
Comments28
Join the community to add your comment. Already a deviant? Log In
will we ever see version 1.3 in this life?
Sry but to say it has been a while since the last notification would be far under the facts!
Sry but to say it has been a while since the last notification would be far under the facts!