Monster Taming Division Overview

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AE_MTD Emblem by ShadowOfSolace

Monster Taming Division


Monster Management and Containment


Leader:


Arden VeilWood
AE_Arden Veilwood Monster Division Leader by ShadowOfSolace



Along with additional defense and battle aid, the Monster Taming Division deals with monster relations, focusing on their care, containment, and distribution.

Headquarters:


AE_Monster Division Headquarters by ShadowOfSolace AE_Monster Division Floorplans by ShadowOfSolace
Ardens base is unique in that it is actually alive.The large tree that the Monster Division calls home was born from a single seed Arden brought with him from his home world. The tree it spawned-Hereafter referred to as Adam-is sentient and will respond to no one but Arden himself.

Facts About Adam
-Adam got his name from a strange man living in a garden from one of Ardens books-
-‘Adams eye’ is a large pearl like mirror atop the grand entryway doors. Adams eye is capable of revealing the true form of any character who desires to gain admittance. If the persons natural form is a private or dangerous matter, they can take it up with Arden directly.

Adam and Arden
Arden spends a vast majority of his time at the Monster Division headquarters. Since Adam is a living tree from the Veiled Woods, Arden does not age within the breadth of Adams canopy. This reprieve from the flow of time keeps Arden from feeling his age, and helps him feel connected to his homeworld.


Uniform


AE_Monster Division Badge by ShadowOfSolace
Since most members of the Division aren’t exactly human, Arden chose to bypass a unified apparel and instead set out to create a signature  badge.  Upon admittance, members will find said badge on the pillow of their new living quarters with their names inscribed on the back. While openly displaying the badge is not necessary, members are advised to keep it on their person at all times.


Monster groups:


Companion- Companions are the smallest/least intelligent of the monsters available. They would be akin to our pets here on Earth.  They are loyal and endearing, and should NEVER be used for battle. They would simply be fodder for your foes XD
~Available to all Factions~
-Restricted to small animal types only-
-low intelligence, incapable of human speech-
:bulletblack:Unique Conditions to obtain: none
Players can adopt an existing design, or create their own.
All player-created creatures must be cleared through Arden before submission.



Comrade-Similar to a hunter/pet arrangement, Comrade Monsters can be summoned to fight on their Masters behalf during combat. The majority of these creatures are survivors from worlds that were severed from Novus Olum, or destroyed altogether. They represent the collective wildlife of their worlds, similar in construct and behavior to our wild animals.
~Restricted to Monster Division Members Only~
-Generally more natural or organic in appearance-
-Medium sized creatures-
-Average intelligence, capable of communication with their partner alone-
-Are a product of their environments, and well adapted to whatever habitat they originated from
:bulletblack:Unique Conditions to obtain: A completed drawing of your Comrade creature w/ bio. Must be cleared through Arden, then added to your AE Member form.
:bulletblack:*Bio should include the creatures name, personality, history etc. Think of it like a secondary character with its own story to tell.
Players can adopt an existing design, or create their own.
All player-created creatures must be cleared through Arden before submission.



Contract- Contract monsters are the most powerful as they originate from harsher realms with stronger social structures. When summoned into battle, Contracts can fight on their own, or unite with their partner to combine their abilities. While united, the partner will exhibit traits from their contracted monster, creating a hybrid of both parties attributes.
~Restricted to Monster Division Members Only~
-Elemental or ethereal in appearance-
-largest monsters-
-high intelligence, capable of human speech with anyone-
-are a product of the elements, and embody that elements respective attributes
:bulletblack:Unique Conditions to obtain: This is a quest exclusive creature. Why you ask? To ensure you are committed to your choice. The special requirements for this beast are simple-
:bulletblack: A completed drawing of your Contract creature w/ bio. Must be cleared through Arden, then added to your AE Member form. EX:
:bulletblack:A completed drawing of your Contract and Characters Unified form and a detailing of their combined abilities.
:bulletblack:*Bio should include the creatures name, personality, history etc. Think of it like a secondary character with its own story to tell.
Players can adopt an existing design or create their own, but please take the established elemental guidelines into consideration if crafting your own Contract creature.
All player-created creatures must be cleared through Arden before submission.



Division Work:


Division members are expected to help capture and contain any creatures that appear on Novus’Olum. While Arden is fairly routine in many of the monsters care, members may be expected to help out at times, and even assist with taming some of the more volatile creatures. Discovering and documenting newly discovered, and previously unknown animals also falls within the Division outlines, as well as responding to any attacks on residents of Novus’Olum.

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Comments4
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Acsh's avatar
Um, if I may ask- is it compulsory for a member of this division to own a monster themselves?