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Melark | Stag | Outsider (Silverthorne)

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Updated ref for my Larky boy :love:
Really proud and happy with the outcome (nope, he doesn't have a huge rack which costed me 2h :faint:)




Melark


The lonely stranger

Name: Melark
Gender: stag
Year of Birth: year 748 of the New Age - 28 years old
Height: 11.3hh
Build: Medium
Phenotype: Buckskin Maximum partially Restricted fawn
Genotype: Ee/Aa/nCr/fwfw/rzrz
Eye Colour: brown
Design Sheet: Christmas design

Sire: Lord Milak (Prince Padraig X Lady Rhoswen) (Deceased)
Dam: Princess Saren (Lord Hoyt X Princess Glenna)
Siblings: Lord HaymitchPrincess Sitka (Deceased), Princess Failthé 
Proof of Breeding: Starter
Offspring:
:bulletblack: Born in year 758 Of the New Age
:bulletpink: Alair - out of Rós 
:bulletblue: Gwilym  - out of Abdulla 
:bulletpink: Maisy (deceased?) - out of Minerva 
:bulletblue: Solas Siorai - out of Dall 
:bulletblue: Malachi  - out of Maeja 

:bulletblack: Born in year 761 Of the New Age
:bulletpink: Ailla  (deceased) - out of Aarushi

:bulletblack: Born in year 763 Of the New Age
:bulletpink: Shaoliana  - out of Sybil

:bulletblack: Born in year 766 Of the New Age
:bulletblue: Finneck - out of Tikva

:bulletblack: Born in year 769 Of the New Age
:bulletpink: Quidar - Out of Flaight
:bulletblue: Quivera - Out of Flaight

:bulletblack: Born in year 774 Of the New Age
:bulletpink: Siobhan - Out of Flaight

Bloodline: Purebred Glenmore
Magic Type: Earth

Skill Points


Speed: 15 [Medium Level] (Build Cap: 15 points max) - MAXED!
Stamina: 34 [Master Level] - It's Confirmed! 
Strength: 32 [Master Level] - It's Confirmed!  

Magic: 43 [Master Level] - It's Confirmed! 
Herbs: 3 [Basic Level]

Experience: 1

Breakdown


+2 speed - base bonus
+4 stamina - base bonus
+4 strength - base bonus
+1 speed - starter bonus
+10 magic - starter bonus

+1 stamina - lit - 400-999 words - Be faster, weak child
+2 speed - training/sparring with a Fawnling of higher level - Be faster, weak child
+1 magic - lit - 400-999 words - Sibling magic
+1 magic - practicing/sparring/fighting with another Fawnling - Sibling magic
+3 speed - collab lit - 1000-1999 words - Royal Buisness
+1 magic - lit - 400-999 words - A guard his job
+4 stamina - collab lit - 2000+ words - Glenmore love
+3 stamina - collab lit - 1000-1999 words - Teasing the stag
+3 strength - collab lit - 1000-1999 words - The fight as a shield
+1 strength - practicing/sparring/fighting with another Fawnling - The fight as a shield
+2 strength - lit - 1000-1999 words - The rise of a new era
+2 magic - training/sparring with a Fawnling of higher level - The rise of a new era
+4 strength - collab lit - 2000+ words - The Guardsman and the Lady / Melark POV
+1 speed - practicing/sparring/fighting with another Fawnling - The Guardsman and the Lady / Melark POV
+2 strength - lit - 1000-1999 words - The Lights went out
+1 Stamina - practicing/sparring/fighting with another creature - The Lights went out
+2 strenght - lit - 1000-1999 words - A broken heart in winter
+2 magic - lit - 1000-1999 words - The touch, the feeling
+3 Stamina - collab lit - 1000-1999 words - Good Advice
+2 stamina - lit - 1000-1999 words - When gold returns ...
+4 Strength - collab lit - 2000+ words - Golden Guards and Cattail Down - Melark POV
+1 speed - practicing/sparring/fighting with another Fawnling - Golden Guards and Cattail Down - Melark POV
+1 stamina - lit - 400-999 words - Shattered or broken
+3 magic - collab lit - 1000-1999 words - Searching for the magic roots
+2 magic - training/sparring with a Fawnling of higher level - Searching for the magic roots
+3 (+2 stamina, +1 magic) - collab lit - 1000-1999 words - For the God's Sake
+1 magic - lit - 400-999 words - The high and the low
+4 Magic - collab lit - 2000+ words - Morning Madness
+3 (+2 strength, +1 stamina) - collab lit - 1000-1999 words - The Ways of a King
+3 (+2 speed, +1 magic) - collab lit - Fawntakers, Lawbreakers and Justice
+1 stamina - practicing/sparring/fighting with another Fawnling - Fawntakers, Lawbreakers and Justice
+2 strength - collab lit - 400-999 words - Death to fawntakers
+2 magic - collab lit - 400-999 words - End of Darkness, Birth of Light
+3 stamina - collab lit - 1000-1999 words - End of Darkness, Birth of Light
+2 stamina - collab lit - 400-999 words - Nothing to Report
+1 magic - lit - 400-999 words - How is this possible??
Protection For You and Your Son
+2 stamina* - collab lit - 400-999 words - Protection For You and Your Son
    *He has walked around all day (as mentioned) don't know if that counts?
+2 (+1 stamina, +1 magic) - collab lit - 400-999 words - We are not one of them
+2 strength - collab lit - 400-999 words - Fight to Protect
+3 herbs - collab lit - 1000-1999 words - Black and Gold
+1 magic - lit - 400-999 words - A Princess's training
+1 Magic - lit - 400-999 words - A war from the sideline
+3 Magic - collab lit - 1000-1999 words - Never Ending Double Light
+3 Magic - collab lit - 1000-1999 words - A good advice in a dark Forest
+3 strength - collab lit - 1000-1999 words - Finding the Culprit
+1 stamina - practicing/sparring/fighting with another Fawnling - Finding the Culprit
+1 experience - losing a fight
+1 Magic - lit - 400-999 words - Who goes there

Non story art
Fawnling bacon
Height chart
Stag promotion
Fawnling Request: Melark

Herd Information


Herd: Silverthorn
    Previous Herd: Glenmore
Herd Position: Outsider
    Previous Position: Renegade
    Previous Position: Officer

Details


Personality: 
Now living as a Rogue, Melark has learned to live on his own. he is still a loyal and good hearted stag, but he also knows the dangers in the world now. he has opened his mind to learn and has seen that not all stories told in Glenmore were true. 
Melark turned into an easy going stag, who goes with the flow of the forest. He no longer looks at ranks or blood. A Fawnling is like it's character makes him. And he will judge on that. No longer on color or title.

Melark is a honor full stag, who takes pride in the fact he's a Royal guard and also that he was born under Royal lineage, even when he renounced it. This doesn't mean he's a pushover or know-it-all. he pretty clear in the head and knows his own edges and range and shall not go past it. He has a pretty clear vision on the herd, meaning that he knows his place. He however doesn't think that Commoners need to be seen as 'other fawnlings', just because they have no real Royal blood. For him a Royal doe has the same worth as a commoner doe and he shall treat their both fair and equal like he should.

As guard he takes his job with pride and with power. he shall fight for the Kingdom and King he need to protect and shall risk his life when he was to. Like many of the guard, he isn't so found of Fawnlings of other herds, certainly not of Blackwood stags. Though he isn't the time to attack on first sight, without warning or words (except against Blackwood then ...) 

Sweet and gentle towards does and doesn't see them as a price. He cares for them when they are in his rut harem and after, he also looks over his fawns, which he is proud of. He know he can die any day so he wishes to know his offspring and so that they know who their sire is.

He hates stags who treat doe's poorly, as he had always seen how his father treated his mother as a price, a pearl, a thing to raise in rank, because as lord, he had a princess as his side. He forbids himself to turn like his father and to act against his fawn like his father did to him.


History:
Born as the first son of the older Lord Milak and the just aged princess Saren. His father was slightly disgusted by his golden coat. Luckily he still had black manes or he would have disowned him. He could not understand why his Princess mate could deliver him a pale son. Yet as his first born son, Milak could not get rid of him, yet he made the decision that eh would also never lead. Once old enough, Milak sighed him up to become a Royal Guard. 

Melark wasn't so found of it at first, but he grew into his position. The golden stag learned to fight and to protect and when his first sister was born, he also saw it his duty to protect her.
Melark grow stronger each day and made his father proud in some way because of that.
Yet when his father died and shortly after also his beloved sister Sitka, he broke. The golden guard, who was supposed to protect her, had failed. So he left the herd for a year.

When he returned, he wasn't welcomed with open arms so fast and not everyone trusted him. but he had refound his spirit and joined the guard again and even fought so hard to become an Officer, which gained him some respect.
But everything changed again when the Boy King Drustan fled away and took with him a big part of the Royal does. Melark had never hated Drustan. he was their King and he his Guard. It was his duty to protect the herd.
It was only when Rafe became King that he started to dislike the herd he loved. Rules were placed and named were turned black. He knew that this herd was no longer the place he wanted to be and togehter with a few others of the same mind, he left again, after saying goodbye to his family.

He traveled with his band for a year, until they started to separate. Some had found a way into Haven, other had split off on their own. Melark decided to travel further on his own as well, as a lonely rogue. He fell peace with it as it wasn't his first time. he was ready to connect with the forest he loved so much ...

Yet in year 767 things changed again, when he suddenly found his adopted sister far away from the Glenmore herd ...

:bulletblack: Year 748 of The New Age (0 years)
- Spring
    --- Melark, first son of Lord Milak and Princess Saren is born. Milak is disappointed because of the colts golden color. Luckily his hair is black. He already decided that Melark would join the Guards when old enough
    --- Young Lord Melark goes out for a walk without guard and gets scolded by his father - And what are you doing here?

:bulletblack: Year 749 of The New Age (1 years)
- Summer
    --- Melark's brother Haymitch is born, yet he never sees him as his father rips the even more pale colt away to get rid of it. - This is not my son

:bulletblack: Year 750 of The New Age (2 years)
- Summer
    --- Forced to join the guard, Milak makes sure his son is not a disappointment and gives him extra (heavy) training - Be faster, weak child

:bulletblack: Year 751 of The New Age (3 years)
- Spring
    --- Melark sister, Princess Sitka is born. he sort of directly make a bound with her - Hi there

:bulletblack: Year 752 of The New Age (4 years)
/

:bulletblack: Year 753 of The New Age (5 years)
/

:bulletblack: Year 754 of The New Age (6 years)
/

:bulletblack: Year 754 of The New Age (6 years)
/

:bulletblack: Year 755 of The New Age (7 years)
- Winter
    --- On a patrol, Melark comes across one angry Blackwood and is almost killed. Thanks his comrades were there to safe him. - Finding the Culprit

:bulletblack: Year 756 of The New Age (8 years)
- Spring
    --- Melark and Sitka spend time together as sibling, practising magic and talking about Sitka's future - Sibling magic
- Autumn
    --- Sitka got missing and Melark need to inform his father and Sitka's newly assigned betrothal - Royal Buisness

:bulletblack: Year 757 of The New Age (9 years)
- Spring

    --- Melark comes across his nephew Flint and Young princess Blossom. Seeing they are somewhat from home, he guards them back - Gold And Gold / Gold and gold
- Autumn
    --- Casual stroll trough the forest, until he get notification of some Blackwood rogues - A guard his job
    --- Melark actually joins rut this year and can charm the commoner Minerva - the pale doe and the golden stag / Glenmore love
    --- During a night patrol, Melark comes across the commoner Abdullah. new baby on the way - Teasing the stag
    --- The herd is in uproar when Crown Prince Donnaghán Kills the Captain of the Guard. Melark need to herd his nephew away to protect his young eyes - bloodstained
    --- For the murder on the Captain, Crown Prince Donnaghán is exiled from the herd. Melark brings the news to his family and to Sitka - I must never tell
    --- Soon after the exile, King Ragnar is found dead. His now oldest son, Prince Drustan takes the crown.
- Winter
    --- Melark protects another doe, Dall. Knwoing her interest for other does, he suggest that she still gets a fawn to get the rumors out of the way - The fight as a shield
    --- Melark is able to charm the Lady Rós - The Ros and the 'Lark

:bulletblack: Year 758 of The New Age (10 years)
- Autumn
    --- Melark saves the Lady Amaniel and gets asked to looks over her unborn fawn when born - The Guardsman and the Lady / Melark POV
    --- Blackwood raiders attack Glenmore. Melark stands guard - Party Crashers: Part One / Party Crashers
    --- All hell breaks lose when a thunder strikes the Great oak and destroys it. Also Melarks father dies in that crash ...

:bulletblack: Year 759 of The New Age (11 years)
- Summer
   
--- The lost princess Nualla suddenly appears in the herd, heavily pregnant. Things get heated up as the old Oak regrows - The rise of a new era
    --- Melark guards the King with guard Jackdaw. Is something going on? - A girls gotta do...
- Winter
    --- Worst nightmare happens for Melark, as his sister Sitka is attack and died. Also his nephew Flint dies with her - The Lights went out
    --- Melark has left the herd, not being able to handle the guilt over his sister's death - A broken heart in winter

:bulletblack: Year 760 of The New Age (12 years)
- Spring

    --- Feeling somewhat better, Melark also gets a better connection to the world around him - The touch, the feeling
    --- Melark meets Eir, not knowing she is a lost Princess, who helps him heal up - Good Advice
- Autumn
    --- A year after he had left the herd, Melark returns. He asks Captain Aytan to rejoin the guard - When gold returns ... / Ready for his judgement ... or punishment
    --- Melark need to face Lord Ragnarok, Sitka's mate - My brother - Melark POV
    --- Melark saves Aarushi, a healer who was attacked by another stag - Golden Guards and Cattail Down - Melark POV
    --- Melark was hoping to meet Lady Amaniel again, to only see she had joined King Drustan permanently - Shattered or broken
- Winter
    --- Melark visit Huisha, a well known magic user and asks him about things he had seen and learned in his year alone - Searching for the magic roots
    --- Melark mates with Aarushi, new baby - For the God's Sake / Morning Madness
    --- Melark trains some young cadets, who only have ears for rumors - The high and the low
    --- Melark and Lord Rangarok have a little spar - The Ways of a King

:bulletblack: Year 761 of The New Age (13 years)
    - Spring
    --- Together with Guard Aeden, Melark is able to catch some Oakfern fawntakers - Fawntakers, Lawbreakers and Justice
    --- The Oakferns are executed and Melark gets promotion to Officer - Death to fawntakers
    --- Melark meets his newborn daughter, Aillia  - Fluffy Fathers
- Summer
    --- Melark witness the birth and the twin princess, Princess Antigone and princess Flaight, but also the death of their mother princess Anastasia - End of Darkness, Birth of Light
    --- Melark need to inform the King that princess Antigone has died and left behind two fawns - [Malerk/Flaight] Gold is walking it's path

:bulletblack: Year 762 of The New Age (14 years)
    - Spring
    --- Princess Nualla and Lonan are escaping. Melark need to search - Find the fleeing light
    --- Melark socializing with another Guard, talking about the future - Nothing to Report
- Autumn
    --- A secret is revealed and King Drustan need to run, leaving Glenmore Kingless ...
    --- Exiled princess Donnaghán returns with the captured fled princess Nualla behind him

:bulletblack: Year 763 of The New Age (15 years)
- Spring

    --- The tournament for the new King ends with Rafe being crowned. Melark doesn't like it.
    --- The exiled Princess Donnaghán is condemned to Guard duty. Melark refuses to accept this and to save his own mind, he decided to leave the herd again - How is this possible??
    --- Not wanting to leave without notice, melark goes to all his does, asking to leave with him - Protection For You and Your Son
    --- Melark also visits Aarushi, Yet Aarushi doesn't follow - Time to say goodbye
    --- With a small group, Melark leaves the herd, this time forever- We are not one of them
    --- Melark and Aneirin have a spar to become stronger - Fight to Protect
    --- Sybil goes into labor and Melark meets again with Eir. He witness the birth of his daughter Shaoliana (at least, he thinks it's his) - Strange Fairytales
- Summer
    --- Melark meets Isa, a Blackwood doe. His idea about Blackwood doesn't seem to be right with the truth - Black and Gold

:bulletblack: Year 764 of The New Age (16 years)
 
  - Melarks group splits up and melark leaves on his own to roam ...
- Summer
    --- Melark visits Blackwood, out of curiosity after meeting Isa, to see if the stories are true. he get some 'friendly' advise - A good advice in a dark Forest

:bulletblack: Year 765 of The New Age (17 years)
    - Winter
    --- In his loneliness, Melark suddenly crosses the path of Tivka, a Haven doe. They have a sweet night - [Fawnling] A cold night

:bulletblack: Year 766 of The New Age (18 years)
/

:bulletblack: Year 767 of The New Age (19 years)
- Summer

    --- and suddenly Princess Flaight stands before his nose, who escape the herd - And hope arrives
    --- Melark need to train Flaight is she want to survive outside the herd - A Princess's training

- Autumn
    --- Melark tries to help Flaight with her magic - Try to find it

- Winter

    --- He is witness of the war outside of Haven and see the murder on Drustan/Fenella and the rise of the golems. Can't leave it to do some vine tricks - A war from the sideline

:bulletblack: Year 768 of The New Age (20 years)
- Summer
    --- Melark heard about a small fight tournament, outside of Glenmore. He gets curious, search for it and joins the fights. - Rabble Rumble - Old vs. Young
- Autumn
    ---
Melark and Flaight share the night together. Melark is worried about what this can cause ... - Sibling no longer / The morning after
- Winter
    --- Flaight spills out she is possible pregnant and tells Melark she want to keep the baby, no matter what! he secures her he will make sure nobody will take it away from her - Insecure light

:bulletblack: Year 769 of The New Age (21 years)
- Spring
    --- Flaight gives birth to his twin babies. Everything goes down, until Eir saves the day .. with the hint to no longer breed and leave Glenmore. (she is sweet as ever) Mom and babies are fine! - Never Ending Double Light
- Summer
    --- Melark remembers Eir her words to leave Glenmore and tells about it to Flaight - Planning ahead

:bulletblack: Year 770 of The New Age (22 years)
- Spring
    --- Melark leaves with his family on a dangerous trip, hoping for a new life - Time to leave
    --- Almost caught by Glenmore guards, Melark and his family are forced to go North - Who goes there
    --- Desperate, Melark tries to find a way to safe his family, to then meet Siv, a Windborn merchant who wants to help them to get across the sea - The other way around
- Summer
    --- In Windborn, Melark gets help from a lolac who can help them to cross to Oakfern - Overseas
- Autumn
    --- Melark get saved by an Oakfern and saves the Oakfern in return, who guides them to the Silverthorn border -  The Jungle Book
    --- Melark meet an old 'friend' from Blackwood, who wants to help them on their last part - Unexpected Help | Part 1
    --- Melark asks Bastian for a favor, to talk with his deceased mother Saren - Unexpected help | Part 2

:bulletblack: Year 771 of The New Age (21 years)
- Spring
    --- Finally in Silverthorne, King Tafari allows them to stay. Finally rest! - The arrival to the Vale


Melark (c) Jian89
Fawnlings + design (c) Fawnlings 

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Comments104
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iced-ninja's avatar
Hey, Melark is going to the Haven, right?

Is there any slots still open?