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PKMNA: MC-Karen [[Old]]

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For :iconpkmn-armonia:

EDIT4:: EVOLUTIONNNNNN! Karen evolved for her birthday~ And I adopted an anti-shading mentality oops. Also color change because, holy crap, i do not like haxorus color scheme. She's taller and a bit heavier, not much else!
EDIT3:: Better art and new app!
EDIT2:: BANANA NO MORE! Oops.
KAREN'S IN! Don't be afraid to ask for an RP ='D

So I was fixing up Karen for another attempt at Armonia anyways and then the college came into light...
Tbh Karen in college makes a lot more sense, so here we go. Fixed up history and personality a bit, so here's to hoping the hopeless romantic gets in!
___
"Don't worry! You're all safe now! ...BUT YOU ARE SO GROUNDED!"

:bulletgreen:Name: 
Karenza Naudia Terranova
:bulletblack:Nicknames: 
Karen, Ken (Cousin "Leafy" and a select few friends), K.N.T. (Cousins and Friends)

:bulletgreen:Age: 
20

:bulletgreen:Gender: 
Female

:bulletgreen:Pokémon: 
Haxorus #612

:bulletgreen:Birthday: 
May 9th, Taurus

:bulletgreen:Nature/Summary Characteristic: 
Gentle/Likes to Fight

:bulletgreen:Ability: 
Rivalry-Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.

:bulletgreen:Level: 
41[start]+4[I'm Still Here]+1[Rare Candy]+6[Royals]=52[New Total]+18[Level Alteration]=
70

:bulletgreen:Hometown: 
Floccesy Town, Unova

:bulletgreen:Height: 
6 ft 10 in/208 cm

:bulletgreen:Weight: 
230 lbs/104 kg

:bulletgreen:Personality: 
    Motherly, Kind/Helpful yet Inconsiderate, Overbearing, Strict/Stern, Hopelessly Romantic, Humorous, Loud-Mouthed
    Karenza is, by nature, a loving and kind Tropius with a heavy motherly side. She is known back home as being everyone's second mom when they were playing at the Floccesy Ranch, nearby routes, or even in town. She constantly was making sure everything was safe so no one would get hurt, and if someone did, it would be a lot better than it could have been. This made her a bit... Overbearing, being cautious and demanding at times it wasn't needed or wanted. It also makes her a bit inconsiderate, putting what she thinks is best over what is actually needed or wanted by others. She means well, it just doesn't work out all the time.

    She is also a bit stern and strict with those around her too, express her disappointment when they do something, well, dumb, and berates them for those actions. All that aside, she is truly a hopeless romantic, daydreaming of finding that special someone, and works to make that happen to those all around her. She's is, unexpectedly, very humorous, willing to crack jokes at any points and can find the funny side is most situations she encounters. Lastly, she's very loud-mouthed, not really knowing when to shut her mouth on a situation and topic, and isn't afraid of putting her ideas or expressions out their. Needless to say, this causes problems at times, whether she wants 'em or not.
 
:bulletgreen:History: 
    Karenza was born in Floccesy Town to her Tropius mother and Sceptile Father. Her mother's day job was that as an Floccesy Town Police Officer, and a "professional matchmaker" in her free time. Her father, in the meanwhile, is a professional battler. She has a relatively normal childhood under the circumstances. She found an interest in her mother's "matchmaking" hobby and her Dad's battle skills, and frequently asked questions about both. Karen quickly grew to love the act of love and the art of battling thanks to the both of them. Though, she was also a bit of a young rebel. Her mom being a cop made it difficult for her to have any real potential harmful fun, which quickly bugged her. It wasn't before long she started to break a few house rules just to have a bit of fun. This quickly translated to fun around town with her friends. Though, it quickly turned hazardous to the small town residents and herself.

   Needless to say, she learned her lesson one day. No one really knows the why to how she did this, but she broke her left arm and torn her right wing from fence hopping. Her friends say she was walking and jumping from fence to fence and she lost balance on one of the edge ones, her right leaf-wing getting slightly caught on the fence and landing right on her left arm. She had to be rushed to the hospital immediately and spent a good few months in recovery, followed by two weeks of grounding. It was painful, but it helped Karenza seeing how dangerous some "harmless" fun can be and made her incredibly cautious. She quickly took after her mother, advising friends where to draw the line on their adventures which quickly grew into her motherly self she has now. Her friends were annoyed at first, seeing that she was ruining heir fun, but they realized over time she was actually doing them a big favor.

   In the meanwhile, Karenza was an excellent student, breezing for classes she was assigned. Her parents signed her up for more difficult classes, which did prove challenging, but not enough so that she was in danger of flunking. She also took up her mother's habit of Match-making, claiming two of her friends would make an excellent couple. Hilariously, she was right half the time! Karen also noticed herself on finding that perfect someone one day, too, making it all she can talk about at times. Additionally, she frequently visited her father's battles, taking notes on his strategy and his opponents strategy, finding the individuality of each of them fascinating. Eventually, Karen graduated, and it was time to look at college's. Karen, at first, took a year break for studies to shadow her father at his work.

    She noticed while she loves battling, professional battling isn't for her, so she checked out a local training academy area and saw some kids learning the ropes. She took a quick apprenticeship there for a few months and soon after decided that would be her major, now all she just needs to find a college that allows her to do that. Karenza's Seperior aunt, the wife to her Father's brother, came to to visit one day and recommended Armonia Academy's Sister College, Mirage College. Her son's friend apparently went there and she thought it would be a perfect fit for Karen. Karen was reluctant at first, as a school was regions away and she didn't like the idea of being that far from her friends and family at first, but then her friends and family eventually convinced her to give it a shot. She filled out the application and is hoping to start toward her new goal sooner rather than later.

    After being with the school for a few months, four to be exact, she noticed just what exactly she signed up for. Everyone was nice, and every day was an adventure, but some things were... well... harder than others. Toddlers? Not a problem. Giant jukebox out of no where? Easily avoidable. Huge virus that seems to be taking over the school? ...Uh. Karenza immediately went to the high school once she learned of the danger in hopes of helping everyone out. And she did just that, until the acursed day of Friday the 13th. Karenza and her good friend, John, made the bold decision to study what might have caused this outside. Unfortunately, they caught the attention of and arcanine, and got into some trouble. John the sceptile was more or less able to defend himself, and by extension Karen, but in the chaos she fell into one of the "mew pools" she heard so much about. Karenza isn't so sure how to take this, as she's still a bit preoccupied with the disaster and hand, but she'll have a response sure enough.

:bulletgreen:Hobbies: 
Battling/Battle Study
Mythos Research
Gardening
Match-Making
Cloud-Watching/Star-Gazing
Dancing and Singing

:bulletgreen:Moveset:
:bulletblack:Learnset: Scratch, Leer, Assurance, Dragon Rage, Dual Chop, Scary Face, Slash, False Swipe, Dragon Claw, Dragon Dance, Taunt, Dragon Pulse, Guillotine, Outrage 
:bulletwhite:Tutor/TM/HM/Egg/Sepcial:
:iconfiretypeplz: Sunny Day (TM)-The user intensifies the sun for five turns, powering up Fire-type moves. Karenza doesn't use this move that much after changing species, but she does a praying motion with her hands and the sun starts shining soon after. 
:iconnormaltypeplz: Swords Dance (TM)-A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. Karenza starts moving rhythmically with floating, transparent swords surrounding her, upping her attack. 
:icongrasstypeplz: Leaf Blade (Battle Class)-The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. In a special class where mons could learn any move they wanted, sans legendary, Karen's was a no-brainer. Karenza deeply missed it after she changed, and jumped at a chance to get it back. It works, but has yet to reach Karen's standard. She gains a thin sword made of grass forming in her hands and she strikes the opponent. She can also use this by hazing her right arm scales expand to form a sharp point, coating in nature, to use this attack. She's not sure why it's like that.

:bulletgreen:Favorite Flavor: 
Bitter

:bulletgreen:School:  
Physical Culture

:bulletgreen:Major:  
Applied Movement Science

:bulletgreen:House Affiliation: 
Selva 

:bulletgreen:Badges:
Bullet; WhitePhysical Culture

:bulletwhite:Twitter:
@KNTKaren twitter.com/KNTKaren

:bulletwhite:Extra Info: 
*Despite her right wing once being torn, it still managed to fix itself. Though, her flying isn't as great as it can be.
*It isn't uncommon for Karen to scold her fellow Armonians/Miracle College Residents like a mother, phrases "go to your room!" and "you're grounded!" also frequently escape her mouth.
*If she thinks too 'mons will be good together, she isn't shy about expressing it. In fact, she'll do it loudly. ((If Karen's antics bug you(r character) and their other victim tell me and I'll make her stop. It's just for fun, don't want to make you feel uncomfortable!))
*Karen is also known for basically commentating and analyzing any battle she sees, and loves to tell both parties what they did right and wrong. She also refereed a few battled back home.
*There will no illegal activity in her presence. Her mom is a cop, after all.
*She hopes to challenge and win against her dad in a battle one day.
*That said, she doesn't enjoy most sports besides battling and its various sub-sets. She can and will play them if invited, but doesn't have the same level of interest.
*Karenza is also interested in medicine and treatment, if minorly. She's curious about how it works and if she can learn it, but it isn't on her priority list.
*Pansexual Heteroromantic, interested in basically everyone if they have an appealing personality. She is a hopeless romantic, after-all. Though she does seem to be more into males...
*Father taught her how to fight, she is no where near his level, but it did allow her to have a better understanding for battling.
*That said, she is more interested in the art and science of battle versus the competitive aspect for it. She loves watching battles as much as competing in them, for research, mostly. This also lets her take battles less seriously, not becoming a sore loser when losing, and downplaying her victories.
*Cousin "Leafy" (who coined the Ken nickname) is a Leafeon named Stewart. He's a bit of an oddball and adopted son of her Serperior aunt. He's actually one of Karen's closest friends.
*Her height reflects my want for a tall character, and I was battling between 6'7 and 6'9-- 6'7 is Tropius' feral height, and I was considering just using that, but I decided to make her her originally intended height of 6'9. Weight was the same regardless.
:new*She shrunk a bit upon turning into a Fraxure-- she believes she'll gain the heigh back upon evolution, if she evolves.
*Birthday was her original Gjinka sketch-date, but I was more interested in Anthroizing her so that sketch is collecting dust is sta.sh here: sta.sh/01zbcw06rf52, but I changed it nearer to my sister's birthday. Because I still don't memorize my sister's birthday. I was going to steal it from my in-game Tropius, but I transferred her one too many times it seems. Also I was worried her birthday would be too near Josie's.
*Speaking of which, my in-game Tropius is named Telia. Panile if from Panila, a name from my Pawniard that I have yet to train, I just like the sound of it. Karenza and Naudia are just names that sounded nice to me and Karenza from a random name generator if I remember correctly.
*Her summary characteristic was originally going to be "Likes to fight" but it seemed contradictory to a Gentle Nature, so I made it Strong Willed instead. Originally, it was mischievous, but I didn't see it fitting as well.
*Her Serperior Aunt and Sceptile Uncle have four kids, A Servine boy, An adopted Leafeon boy, A Grovyle girl, and a Treecko boy. They're also expect a Snivy girl within the year. Meanwhile, she just has an older Grovyle brother. Supposedly she has another two other aunt and uncle, but one of them on her mom's side, and another related to her dad. Supposedly, she married and Heliolisk.
*Necklace was a gift from her mother when she turned ten, her anklet's were parting gifts from her grandfather.
:new:
*Her bracelet was a gift from her good friend, John.
*Karen is a bit devestated that she lost egg move, as it helped her establish a good connection with her father. AND NOW IT'S BACK AGAIN SO MORE SAD DRAGON. 
*Picked up dancing upon learning two dance moves, finding it fun. She also lets herself sing a bit more.
*Main theme is:
*Battle theme is: www.youtube.com/watch?v=r8Eg0w…
*Voice Actor is
*Singing Voice is 
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Comments5
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BasicVanilla's avatar
I would like to Rp with her!
welcome!