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CrashGrind : Caloremel

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Description

:iconcrashgrind:
/!\ Download for HD /!\

Complete ref sheet : fav.me/d8n2i91

I hope you don't mind heat. 'Cause I'm the Fire Runner, and I like my preys well-cooked !

Name: Caloremel

Apparent Age: Somewhere between 20 and 30 in his humanoid form

Height: 6.25ft (1,90m)

Genre: Action (Coop Beat'em'all)

Skill Chart: fav.me/d8n01zg

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Game Title: Runners : Of Ashes and Snow (Main Character)

Games Summary:

In Runners : Of Ashes and Snow, the players follow the story of Caloremel, a.k.a the Fire Runner, a Demon who betrayed the Devil, and Nivemel, a.k.a the Snow Princess, the Head Angel's daugter. While Caloremel is trying to flee from the Devil, while Nivemel's player takes on a quest from the Head Angel to investigate in various incidents. The two of them finally meet while Nivemel is attacked by demons too powerfull for her alone, and Caloremel is somewhat "forced" to follow Nivemel on her quest. It turns out that the Devil was no stranger to these strange incidents - but unfortunately, problems were way more serious than what everyone thought...

Gameplay:

Runners is a cooperative Beat'em'all, with nervous action and challenging boss battles, where you need two players at all times, each one playing one of the two characters available. Some stages need to be made solo, but most of them are made in duo. Each character has his strong points and his weaknesses, and the players must maintain a good balance between the characters' abilities if they want to complete the game.

While Nivemel is based on Support Magic and attacking from a distance, Caloremel is way more aggressive than her. Being the attacker of the duo, his goal is to make as much damages as possible while Nivemel covers him, using mainly his claws (they grow bigger and look more demonic when he is using them to attack) and uses his Hellfire power to battle. He is a close-combat fighter, with high attack stats and mobility. His weak points are his lack of long range attacks, and his high dependency on Nivemel for buffs and heals to stay alive. One workaround for his low defense can be to use some points on his Regeneration skill, but it is more interesting to use those points in attack skills.

In Runners, Caloremel's skill tree is based on 3 branches :

  • The first, Hellfire, contains fire-based spells to attack, and ashes-based spells to debuff ennemies. He mainly has close and middle ranged attacks, with very few and way less effective long ranged attacks.

  • The second branch, Hellspawn, increases mainly his offense, such as his damages or his combos. Some skills, like Regeneration, can increase his defense, but they are way less effective.

  • The last branch, Fire Runner, enhance his utility, mobility and miscellaneous stats.

In the game, he can become a feral panthera-like creature, becoming stronger and quicker, but more vulnerable to attacks. He can also fly, "running" on the sky and leaving behind him a trail of flames.

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Personality:

Caloremel can be seen at first as the demonic embodiment of Grumpy Cat, never smiling. He keeps most things to himself, and is hard to warm up to, having problems making friends. He likes to play it like he is a cool, dark, mysterious man. Anyway, as he betrayed the Devil in order to help mankind, he tends to protect others and is a kind guy deep down of his heart, even though he tries to make people think he is way less kind than he really is.

He gets pissed really quick, but most of the time it will be some kind of "calm" anger. But if one talks too much about "private" things, he will go on an overexagerated anime-like anger, being in fact really shy about private matters.

Being chaotic, he tends to not follow the rules when he thinks they are not necessary, and hates tyrant leaders (they remind him to much of the Devil).

Miscellaneous Info:


In Runners, when he engages battle, little flames emanate from his wrists and his heels, with a little flame floating in front of his forehead. Those flames are turned off when he is not in battle. The only flame staying turned on when he is not in battle in the one at the tip of his tail. Plus, those flame are just for aesthetic and don't cause any damages nor emit heat. As said earlier, when he attacks, his hands turn into big demonic-like claws. However, those parts of his code glitched just before entering CrashGrind, and he has yet to find a way to repair it.

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Acquired Items:
In Inventory :
:bulletred: Tiger Claws (equipped)
:bulletred: Offense Ear Cuff
Attack +3
:bulletgreen: Peep Poppers *5
Mini Marshmallow bombs shaped like baby birds. These small bombs have a small blast radius and don't do much damage but leave a sticky and sugary mess ! The flavors will literally explode in your mouth so please do not eat them !
:bulletgreen: Easter Egg Grenade
Confetti everywhere and a great explosion !

Earned Titles: NONE

Material Box:
:bulletblue: Bottled Essences of Humiliation *3
"Oh, that's gotta be embarrassing!" - Good to inflict intense shame and embarrassment on one target. Chance of working is 15%. You may stack five of this item on a weapon with use of the forge. Each stack increases the chance of the effect working.




©Rachel/Almarane

Image size
2814x2045px 2.77 MB
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