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◄ Aeterna Info || Body Build || History || Elemental Chart || Mating and Offspring || Voids ►
Aeternas have a total of eight elements to them. Their magic is just as different as their location as to where you can find them located at. They forged and customized their sources to help adapt to the climate and geography of their environment. Magic, is their key source in their light orbs. It gives them life and allows them to function. Depending on which type, one cannot be compatible for the creation ceremony.
Sol
Light.The first element and outranks all of the others. It is weak against Void Aeternas.
Magic Description:
Holy || Divine || Warm
- Healing Attributes
- Able to learn all the elements
- High Fertility boost
Sol have the ultimate power and that what makes them so rare. It is said that the first Gods were Sol and birthed the remaining 6 elements. Their environment is a desert landscape and extremely hot. Their clothes are very light to help suit the heat.
Void
Nothingness.The first element that was created from Aeternas that have fallen with the Cursed Mask. It is weak against Sol Aeternas.
Magic Description:
Uncompassionate || Empty || Cruel
- Destructive magic ( most powerful )
- Decaying force fields
- Able to learn most elements
The first element to be created when Kain lost his light. These are considered Very Rare, but they are amongst other Aeternas. Their environment are where their previous elements reside or if they wish to mingle with other fallen brethren, The Fallen Savannah. They dress to however fits them.
Pyralis
Fire.The strongly willed and ambitious. Effective against Terra but weak against Boreas
Magic Description:
Strong || Passionate || Aggressive
- Destructive magic
- More focused on offensive magic
- Able to learn Lightening
They are common and fight with dignity and honor when presenting their flames. They are proud of them and will not falter when showing their power. Their environment are heavily populated and dress in oriental fashion.
Terra
Earth.Calm and collected but can be deadly. Effective against Morgana but weak against Pyralis
Magic Description:
Solitude || Grounded || Brave
- Healing & Practical magic
- Defensive magic
- Able to learn Poison magic
They are common and one of the most humble among all the elements. They mostly deal with healing and health afflicting magic. Their environment is a jungle as their attire is loose and light for easy breathing room.
Morgana
Water.Adventurous and outgoing. Effective against Venunum but weak against Terra.
Magic Description:
Outgoing || Mysterious || Adventurous
- Able to have the Sea Life Mutation
- Offensive and Speed magic
- Able to learn Ice magic
This element is the most adventurous of the bunch. They stay in packs and hunt together on the vast ocean. They dress mostly either in light gear like pirates or in the chilly climate, heavy warmer clothes.
Venunum
Poison.Harsh, cold and distant. Effective against Rajani but weak against Morgana.
Magic Description:
Destructive || Spiteful || Toxic
- Able to lean deadlier spells
- Offensive and Melee magic
- Mostly darker Terra spells
These elements also like to be in packs and cause mayhem to other clans when invading territory. Their magic is the meaning of Pestilence and can cause an Aeterna to become very sick in the matter of seconds. They are quick and pack a powerful punch. Their environment is an urban city life that is filled with Steam Punk fashion.
Rajani
Darkness.Lonesome and Cold. They share similarities with Venunum. Effective against Boreas and Sol weak against Sol
Magic Description:
Deadly || Fearsome || Hellish
- Able to lean Necromancing spells
- Ranged magic that deals offensive and defensively
- Able to call the Dead
The second most cruel element close to the Void. They share a common hatred with lighter clans and bond really well with one another. They gain their most magic through the power of the moon as it fills their energy at night. They are mostly called a dead element since very few Rajani Aeternas exist. Their environment is post apocalyptic ruined cities and dress either warm or light clothing.
Boreas
Wind.The only element that is able to take flight unless given a mutation. Effective against Pyralis and weak against Venunum.
Magic Description:
Agile || Carefree || Spontaneous
- Able to lean Storm attributes
- Ranged magic
- Able to have the Drakonos Mutation
- Wings come in various ways
The skies are their domain and that makes them feared the most. An aerial attack can spontaneously appear out of nowhere. They deal with ranged air magic.
Their environment are usually in temples or high mountains. They dress in gladiator gear to keep their movement nimble and free.
Body Builds
◄ Aeterna Info || Body Build || History || Elemental Chart || Mating and Offspring || Voids ►
G e n d e r D i f f e r e n c e s
Their magic is stored in the biggest orb, located at the tip of their tails. The more magic they consume from others in its own race, the brighter the glow.
Orbs are located on the tips of the ears, tail and two are located going down the neck to the collarbone.
:bulletblue: B o y s
○ More built for combat
○ Have three marking on their bottom lip to show their maturity ( Juvenile into Adult )
○ Have two orbs coming from the collarbone to the chest area
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Aeterna Introductory
◄ Aeterna Info || Body Build || History || Elemental Chart || Mating and Offspring || Voids ►
* Please note that these are a Closed Species, which means you may not have my permission to make your own.
W H A T A R E A E T E R N A S ?
Singular; Aeterna
Plural; Aeternas
When referring to element clans; "element name" Aeterna ( ex; Sol Aeterna )
Lux Aeterna; derives from the Latin translation of “Eternal Light”. They are a Kemonomimi Vulpini/Fox species that are extremely competitive for dominance. The orbs on their tails are their main source of magic as the mask on their face is not o
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Comments1
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High Fertility boost
HIGH FERTLITY BOOST
welp now i wanna make one but i'll wait to hear more |D;
HIGH FERTLITY BOOST
welp now i wanna make one but i'll wait to hear more |D;