Talents

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Every Magnarak is born with one or more talents, which can be discovered casually during their Training.

You can unlock your Magnarak's talent/s after finishing at least 3 of their Trainings and submitting them to the TRAININGS comment on their Import.
Which talent your Magnarak will have is decided by random chance considering their parents' talents (if they have unlocked them), their breed, which and how many of the Training entries have been done and how much effort has been put into them.
There is also a 5%(10% for Trainers) chance of the Magnarak obtaining two different talents.

Jumpers tend to have Scout talents, Weavers tend to have Weaving talents and Brawlers tend to have Game and Competitions talents.

Talents are divided in 6 categories and each one has its own rarity (signed by ★).

General

Lucky★★★: All rolls are 5% luckier.
Pet Hoarder★: Can have 3 pets assigned to them instead of 2.
Animal Lover★★: +5% chances in finding pets.
Babysitter★★★: +5% chances in finding wild broodling Magnaraks.
Haphazard★★: +5% chances of triggering minor events.
Gold Digger★: +10% earnings from sales of items obtained by this Magnarak.
Pro★★: +1 MP in all drawings
Divine★★★: +2 MP in all drawings

Breeding

Legacy★★: +5% in passing markings to offsprings.
Brooder★: +5% chances of non-empty broods.
Unbalanced★★: +5% chances of mutations.
Mother's Kiss★★: +5% chances in getting bigger clutches.
Blessed★★★: Can breed without Acts being done.
Caliente★★: +5% chances in obtaining a breeding from a wild Magnarak.
Prodigy★★★: 25% chance of offsprings being born with a random amount of MP between 1 and 88.

Hunting

Huntsman★: +5% chances in obtaining more preys from a Hunting entry.
Bloodhound★+5% chances in finding more similar items in Hunting entries.
Skinner★: +5% chances in finding more items from preys in Hunting entries.
Tracker★★: +5% chances in finding minor events in Hunting entries.
Bloodtaste★: No failed hunts.
Hunter Soul★★★: +1 MP in Hunting entries.
Seeker★★: Can hunt in all Habitats without risking injuries.

Scouting

Inquisitive★: +5% chances in finding more items in Scouting entries.
Treasure Hunter★★: +5% chances in finding rarer items in Scouting entries.
Adventurer★★: +5% chances in finding minor events in Scouting entries.
Thief★★: +10% chances in finding money in Scouting entries.
Detector★: No failed scouts.
Wild Spirit★★★: +1 MP in Scouting entries.
Mapper★★: Can explore all Habitats without risking injuries.

Competitions & Games

Gambler★★: +5% chances in winning Competitions and Games.
Hardy★: No injuries from Competitions and Games.
Player★★★: +1 MP in Competitions and Games entries.

Weaving

Stylist★: +5% chances of better results in Weaving entries.
Perfectionist★★: +5% chances in getting higher or extra bonuses in weaved items.
Meticulous★★: No items ruined during Weaving.
Master of Trade★★★: Weaved items require half items to be built (one of each is still needed).

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