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Deviation Actions
Year ??? - Ancestors arrive on Ochellus, fleeing a great cataclysm.
Year 001 - Battle of Red River, the last of the wild tribes are driven out of The Three Kingdoms
Year 017 - Founding of the royal dynasty of Capala Calor
Year 085 - Union of the two crowns, creation of the Imperi Trave
Year 099 - Founding of new Travian capital Nova Sindikat
Year 102 - Unsuccessful siege of Den Høje Fæstning by the Imperi Trave
Year 122 - Occupation of Mod Kulden by the Imperi Trave
Year 166 - End of the Imperi Occupation of Mod Kulden
Year 221 - Construction of the three towers: Tårnet Arula, Tårnet Krad, and Tårnet Værn
Year 237 - Beginning of Third Kulden-Travian War
Year 240 - Beginning of the Travian Civil War, end of the Third Kulden-Travian War
Year 241 - Capala Calor declares war on the Imperi Trave
Year 249 - End of the Travian Civil War, end of First Caloran-Travian War
Year 270 - Second Caloran-Travian War and the Conquest of Broken Bridge
Year 289 - Guild head Sibelius discovers a Fallen underground near the remote village of Dusky Bend
Year 314 - Beginning of the Continental War
Year 315 - Destruction of the Caloran fleet outside the Bay of Ash
Year 319 - Treaty of Den Floderband, ending the Continental War
Year 320 - Foundation of the Peacekeepers Guild
Year 321 - Wildlands uprising in the northwest
Year 323 - Treaty of Brezluk, normalizing the slave trade between three kingdoms
Year 334 - First airship flight
Year 347 - Pirate Lord Whiskey Jack conquers the Travian Fortress of Vulkangrad
Year 383 - Great Slave Rebellion of Tarnet Krad
Year 397 - Deaths of the Kings of Mod Kulden & Capala Calor
Year 398 - Death of Guildmaster Edith, after which Gareth Ryce assumes crown
Year 399 - Succession crisis and wildling incursion in El Dit Salada
Year 399 - Present Day
Year 001 - Battle of Red River, the last of the wild tribes are driven out of The Three Kingdoms
Year 017 - Founding of the royal dynasty of Capala Calor
Year 085 - Union of the two crowns, creation of the Imperi Trave
Year 099 - Founding of new Travian capital Nova Sindikat
Year 102 - Unsuccessful siege of Den Høje Fæstning by the Imperi Trave
Year 122 - Occupation of Mod Kulden by the Imperi Trave
Year 166 - End of the Imperi Occupation of Mod Kulden
Year 221 - Construction of the three towers: Tårnet Arula, Tårnet Krad, and Tårnet Værn
Year 237 - Beginning of Third Kulden-Travian War
Year 240 - Beginning of the Travian Civil War, end of the Third Kulden-Travian War
Year 241 - Capala Calor declares war on the Imperi Trave
Year 249 - End of the Travian Civil War, end of First Caloran-Travian War
Year 270 - Second Caloran-Travian War and the Conquest of Broken Bridge
Year 289 - Guild head Sibelius discovers a Fallen underground near the remote village of Dusky Bend
Year 314 - Beginning of the Continental War
Year 315 - Destruction of the Caloran fleet outside the Bay of Ash
Year 319 - Treaty of Den Floderband, ending the Continental War
Year 320 - Foundation of the Peacekeepers Guild
Year 321 - Wildlands uprising in the northwest
Year 323 - Treaty of Brezluk, normalizing the slave trade between three kingdoms
Year 334 - First airship flight
Year 347 - Pirate Lord Whiskey Jack conquers the Travian Fortress of Vulkangrad
Year 383 - Great Slave Rebellion of Tarnet Krad
Year 397 - Deaths of the Kings of Mod Kulden & Capala Calor
Year 398 - Death of Guildmaster Edith, after which Gareth Ryce assumes crown
Year 399 - Succession crisis and wildling incursion in El Dit Salada
Year 399 - Present Day
Ochellus Modules Club
I'm looking for a few people to help me do some Ochellus game development by creating and playing non-Peacekeeper characters living elsewhere in the world. This will not be traditional chatroom RP, but instead your character will be put through a short choose-your-own-adventure style module each time they move to a location or have an interaction, choosing from multiple choice responses. The goal is to do no more than one a day per character, so it's not a big time commitment. It may be a good way to develop future PCs and NPCs for plots ahead of time.
Requirements:
- The character must be human.
- May have any personality and come from any
Official Rules
**Under Construction**
Rules:
You must be 18 to join this RP. No exceptions.
Anyone may freely speak OOC in the chat room. This is true even if there are ongoing scenes in the room, but if you are not part of this group yet, please limit your chat to questions and comments about the RP.
Your character must be approved by the appropriate moderator before joining any scene. Please don't let that discourage you - we're always recruiting. See who to talk to about character approval below.
You must have a first name and an approved character to be considered on the roster. You absolutely do not have to give us your real name, but try to choos
The Story So Far
Part 1 - Guildmaster Edith Elwyn
Under the firm weight of winter, the first of many new Peacekeepers arrives at the Ringward early in the year 398. A disaster has claimed the lives of nearly every living noble Peacekeeper and a call for volunteers has gone out to the Three Kingdoms in order to replenish the Guild's manpower. However, it does not take long for these new Peacekeepers to suspect that the cold, distant Guildmaster Edith Elwyn is hiding something. She refuses to explain anything about the 'shipwreck' which has somehow taken the lives of so many noble men and women while leaving all of the Guild's Fallen miraculously
Character Appearance Questionnaire:
Hey guys. I'm working on making some simple artwork for all our characters. To this end - and because it could be helpful to have some physical descriptions all in one place - I've made this questionnaire I'd like folks to fill out. If you don't wanna do that, that's cool - I'll just use my imagination.
Do any specific people (actors, characters, or otherwise) come to mind when you think of this character?
Where is your character from?
Describe the character's eyes:
Describe the character's skin (include scars, marks):
Describe the character's hairstyle:
Describe the character's body hair (bushy eyebrows, beard, hairy arms, anything notable)
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