When you've redeemed items earned from activities and competitions, you will have TT (Toko Tokens), the fictional currency of Tokotna. With that you can purchase/apply these items
at the TT Bank.
Faded prices indicate the price with a Tribe discount.
All Trading Post items have a different Purchase and Resale price and are formatted as follows: Purchase - Resale
Looking for the Price Lists?
Crafting Ingredients
Used in Crafting.Salt
500 TT/
450 TT - 400 TT
Recipe Ingredient.
Flour
500 TT/
450 TT - 400 TT
Recipe Ingredient.
Vinegar
500 TT/
450 TT - 400 TT
Recipe Ingredient.
Decorative Tassels
500 TT/
450 TT - 400 TT
Recipe Ingredient.
Glass Shards
100 TT/
90 TT - 10 TT
Recipe Ingredient.
Bandages
350 TT/
315 TT - 280 TT
Recipe Ingredient.
+2% to healing chance. (Stacks 3 times.)
Crafting Tools
Used in Crafting.Cooking Pot
1500 TT/
1350 TT - 1200 TT
Crafting Tool.
Permanent.
Knife
1500 TT/
1350 TT - 1200 TT
Crafting Tool.
Permanent.
Hammer
1500 TT/
1350 TT - 1200 TT
Crafting Tool.
Permanent.
Sewing Needle
500 TT/
450 TT - 400 TT
Crafting Tool.
One use per Needle.
Decorations
Permanent - may not be removed or transferred.How to properly design decorationsScar Pack
3,000 TT /
2,700 TT - 2,400 TT
Able to add up to three small scars onto import sheet.
Hand Paint Dyes
8,000 TT /
7,200 TT - 6,400 TT
Hand paint dye; color of your choice. Up to two symbols.
Small item
10,000 TT /
9,000 TT - 8,000 TT
One small item. Beads, a braid in the mane, feathers, necklace, bracelet, etc.
Large item
20,000 TT /
18,000 TT - 16,000 TT
One large item. Alterations such as a missing or prosthetic leg, collar, bandana, etc... (cannot resemble genetic traits or alter mane type)
Tack
Permanent - may not be removed or transferred.
Basic Rod
1000 TT /
900 TTReduces possibility of failing a fishing trip to 1%.
Dull Flashlight
1000 TT /
900 TT - 800 TT
Increases probability of finding items while exploring by 5%.
Basic Bow
1000 TT /
900 TT - 800 TT
Reduces possibility of failing a hunt to 1%.
Sturdy Rod
3000 TT /
2700 TT - 2,400 TT
Increases chance of collecting rarer fish by 10%, reduces possibility of failing a fishing trip to 1%.
(replaces Basic Rod)
Bright Flashlight
3000 TT /
2700 TT - 2,400 TT
Increases probability of finding items while exploring by 15%.
(Will replace Dull Flashlight if already owned)
Sturdy Bow
3000 TT /
2700 TT - 2,400 TT
Increases chance of collecting rarer pelts on a hunt by 10%, reduces possibility of failing a hunt to 1%.
(can be doubled with Flint Arrows, replaces Basic Bow)
Flint Arrows
3000 TT /
2700 TT - 2,400 TT
Increases chance of collecting rarer pelts on a hunt by 10%.
(can be doubled with a Sturdy Bow)
Headlamp
1000 TT /
900 TT - 800 TT
Increases probability of finding gems while on a caving trip by 15%.
(May only be applied to dominant Tokotas)
Carabiner
1000 TT /
900 TT - 800 TT
Increases chance of finding an elemental by 1%.
(May only be applied to dominant Tokotas)
Rope
1000 TT /
900 TT - 800 TT
Reduces possibility of failing a caving trip to 1%.
(May only be applied to dominant Tokotas)
Carbon Fiber Rope
3000 TT /
2700 TT - 800 TT
Increases chance of collecting rarer items by 10%, reduces possibility of failing a caving expedition to 1%.
(replaces Rope, may only be applied to dominant Tokotas)
Diving Light
1000 TT /
900 TT - 800 TT
Increases the probability of finding corals on a diving trip.
(May only be applied to dominant Tokotas)
Snorkel
1000 TT /
900 TT - 800 TT
Reduces possibility of failing a diving trip to 1%.
(May only be applied to dominant Tokotas)
Flippers
1000 TT /
900 TT - 800 TT
Increases chance of finding an elemental by 1%.
(May only be applied to dominant Tokotas)
Oxygen Tank
3000 TT /
2700 TT - 2,400 TT
Increases chance of collecting rarer items by 10%, reduces possibility of failing a diving expedition to 1%.
(Replaces Snorkel, may only be applied to dominant Tokotas)
Supplements
One time usage - may not be utilized twice.Fertility Supplements
3000 TT /
2700 TT - 2,400 TT
Provides chance to roll up to six pups in a litter.
(NOTE: Does not affect Dire x Dire breedings.)Close Care
10,000 TT /
9000 TT - 8,000 TT
Provides chance to roll up to three pups in a dire x dire breeding. (NOTE: provides chance to roll up to 4 pups when a dominant female is being bred.)
Coat Sheen
2000 TT /
1800 TT - 1600 TT
Adds 10+ to the score in any group-sanctioned
halter, liberty, showjumping, or dressage entry. (Stacks with Honor trait)
Whistle
2000 TT /
1800 TT - 1600 TT
Adds 10+ to the score in any group-sanctioned
agility, cutting/herding, endurance, mounted combat/marksmanship entry. (Stacks with Partnership trait)
Sharpened Nail Caps
2000 TT /
1800 TT - 1600 TT
Adds 10+ to the score in any group-sanctioned
ice fishing, ice racing, sled racing, or hunting entry. (Stacks with Wild trait)
Compass
2000 TT /
1800 TT - 1600 TT
Adds 10+ to the score in a
Rite of Fortitude and any group-sanctioned
long-distance entry.
Misc
One time usage - may not be utilized twice.
Treats
500 TT /
450 TT - 400 TT
Increases chance of taming a wild tokota by 1%.
(Can be stacked a maximum of 10 times)
Bait
1000 TT /
900 TT - 800 TT
Increases chance of collecting rarer fish by 5%.
(Can be stacked a maximum of 3 times.)
Makeover Token
8000 TT /
7200 TT - 6400 TT
Allows one Tokota's design to be updated to current standards and/or touched up.
Instructions.
Do-Over Token
20,000 TT /
18,000 TT - 16,000 TT
Allows one Tokota to be completely redesigned according to current standards.
Instructions.
Nitrogen Tank
20,000 TT /
18,000 TT - 16,000 TT
Allows the freezing/storage of straws and ova for voluntarily sterilized Tokotas.
(Must be applied before the Tokota is sterilized. Instructions.)
Soul Pool Water
50,000 TT /
45,000 TT - 40,000 TT
Add one
physical trait of your choice to a genotype (Can only be applied to a genotype in DC).
(Each member is allowed a maximum of five(5) per month - cannot be sold back to the group)
Companions
Permanent - may not be removed or transferred.
Calico cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Orange Tabby cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Sphinx cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Tortoiseshell cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Tuxedo cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
White cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Maine Coon cat
10,000 TT /
9,000 TT - 8,000 TT
Prevents the failure of fishing trips.
Black Pygmy goat
10,000 TT /
9,000 TT - 8,000 TT
Provides 3+ chance to pass down a non-physical trait.
Brown Pygmy goat
10,000 TT /
9,000 TT - 8,000 TT
Provides 3+ chance to pass down a non-physical trait.
Caramel Pygmy goat
10,000 TT /
9,000 TT - 8,000 TT
Provides 3+ chance to pass down a non-physical trait.
Grey Pygmy goat
10,000 TT /
9,000 TT - 8,000 TT
Provides 3+ chance to pass down a non-physical trait.
Piebald Pygmy goat
10,000 TT /
9,000 TT - 8,000 TT
Provides 3+ chance to pass down a non-physical trait.
Fawn Pug
10,000 TT /
9000 TT - 8,000 TT
Provides 3+ chance to pass down a physical trait.
Black Pug
10,000 TT /
9000 TT - 8,000 TT
Provides 3+ chance to pass down a physical trait.
Brindle Pug
10,000 TT /
9000 TT - 8,000 TT
Provides 3+ chance to pass down a physical trait.
White Pug
10,000 TT /
9000 TT - 8,000 TT
Provides a 3+ chance to pass down a physical trait.
Cinnamon Pug
10,000 TT /
9000 TT - 8,000 TT
Provides a 3+ chance to pass down a physical trait.
Albino Pug
10,000 TT /
9000 TT - 8,000 TT
Provides a 3+ chance to pass down a physical trait.
Blue Merle Australian Shepherd
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned herding or cutting competition.
Red Merle Australian Shepherd
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned herding or cutting competition.
Red Tri Australian Shepherd
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned herding or cutting competition.
Black Tri Australian Shepherd
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned herding or cutting competition.
Male Peafowl
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned liberty or halter competition.
Female Peafowl
10,000 TT /
9000 TT - 8,000 TT
15+ bonus to score in any group-sanctioned liberty or halter competition.
Black Labrador
10,000 TT /
9000 TT - 8,000 TT
Chance to roll four items instead of the normal max of three on a diving expedition.
Yellow Labrador
10,000 TT /
9000 TT - 8,000 TT
Chance to roll four items instead of the normal max of three on a diving expedition.
Chocolate Labrador
10,000 TT /
9000 TT - 8,000 TT
Chance to roll four items instead of the normal max of three on a diving expedition.
Irish Setter
10,000 TT /
9000 TT - 8,000 TT
Allows the retrieval of up to double the base amount of prey items when hunting birds.
Foxhound
10,000 TT /
9000 TT - 8,000 TT
Allows the retrieval of up to double the base amount of prey items when hunting fox or coyote.
Bloodhound
10,000 TT /
9000 TT - 8,000 TT
Allows the retrieval of up to double the base amount of prey items when hunting deer or caribou.
Corgi
10,000 TT /
9000 TT - 8,000 TT
Prevents the chance of finding crafting items in an exploration.
Beagle
10,000 TT /
9000 TT - 8,000 TT
Allows the retrieval of up to double the base amount of prey items when hunting rabbit.
Pink Pig
10,000 TT /
9000 TT - 8,000 TT
Increases success by 5% when crafting edibles/food items.
Black Pig
10,000 TT /
9000 TT - 8,000 TT
Increases success by 5% when crafting edibles/food items.
Piebald Pig
10,000 TT /
9000 TT - 8,000 TT
Increases success by 5% when crafting edibles/food items.
Brown Pig
10,000 TT /
9000 TT - 8,000 TT
Increases success by 5% when crafting edibles/food items.