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Systems Alliance Ezemac Personal Weapons - Part 2

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Systems Alliance EZEMAC Personal Weapons EPW  - Post Reaper War Concept
PART 2: Special Weapons

EZEMAC Tecnology description (more details, fantasy History) here: EZEMAC Cannon System

The new weapons complement to the new ACSA-1A Armor Post Reaper War Alliance ACSA-1A Armor

Part 1 and details: Systems Alliance Ezemac Personal Weapons - Part 1


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EPW-4 Arachne: This weapon is a new Assault rifle designed for the new mech Odin (Post Reaper War Alliance Mechs), but was adopted as a defensive weapon for the crew inside the Alliance ships, in the very remote case of infiltration (equal, the first defense are the Odin and Skoll mechs in ships).

The EPW-4 is a short variant from EPW-1, but the Ezemac system is more simple and short, without regulation of power and multimode, for limit the power (1/3 of the max power of the EPW-1). This is for prevent collateral damage because the mechs can't decide the power of fire, and inside the ships can't fire weapons with much power.

The weapon have a big internal bullet storage, for evite to the mech reload, but equal have a magazine clip system (the bullet storage recharge with machines in base or ships).

The EPW-4 incorpore a Omni bayonet system for close combat. Equal to the other weapons, have intelligence auto-destroy system but in the ship, the identification system are adapted to a group of crew (or a each mech), and not personal as EPW-1.

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EPW-5 King Baboon:
This is the new Heavy personal weapon in the Alliance Arsenal. The EPW-5 is a double EZEMAC small cannon that can fire explosive bullet, but thanks to super explosive advances and the super speed that can adquire the EIPB bullet (Ezemac Intelligent Programmable Bullet), the power of each bullet can destroy totally a tank without shields.

The new Alliance explosive, called UCEG-1 (Ultra Compressed Explosive Gas) is installed in the EIPB, and work in 3 fast steps (less that 1 second):
- First a sensor in the bullet detect and order when the explosive start to work (depend of programation, can choose explote at contact or wait and detect where explote inside objects).
- The explosive start to descompress ultra fast (that broke the bullet), from a solid state to a high explosive gas smoke that cover a big area  in milli-seconds (near 500 times the solid size).
- The final step is a second detonator in the center of explosive that produces the ignition of the explosive gas that cause a big explosion.

The explosive bullet weight is more light in comparison with a normal ezemac bullet of similar size, for that, the explosive bullet of EPW-5 have just a little more penetration power that EPW-3 Bullet (that allow activate the detonation secuence inside of vehicle)

The weapon is mounted in a special backpack that the soldier put in the magnetic anchorage in the back (can't use the jetpack). The backpack have multiple purposes for take advantage of the space: Internal bullet storage, reload system, counterweight system, communication and vigilance-guide systems. The backpack allow compress the weapon for mobility (backpack mode).

The cadence of fire is limited to 1 fire each 3 second, for that the weapon was designed with 2 parallel cannons for reduce the cadence.

This weapon work as a Anti-air system too, an can cause damage to small vessels (inclusive to corvettes that lost the shield)

request by :iconkokoda39:


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Bullets Comparison
Bullets Comparison by nach77

Weapons Comparison
WeapComp by nach77
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No copyright infringement intended.


Model not available for download, but you can use for references if you want  (modelo no disponible para descarga, pero pueden usarlo para referencia)

Maybe i could update the info, and excuse my english.

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Comments7
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Comet9's avatar

What does EPW stand for?