ShopDreamUp AI ArtDreamUp
Deviation Actions
As I've said before, I've kind of become many people's go-to artist for statuefication/mannequinization, which is a little odd to me since I don't share those fetishes. But unlike some other fetishes I don't share but which I won't name, they don't turn me off, so I'm always game to portray frozen figures in a commissioned image.
I've gotten a lot of compliments on the glossy skin effect I'm able to achieve on these poor frozen heroines' skin:
As many of you know, I'm not one to hoard information, so here's how I achieve this effect if you want to duplicate it. (Of course this assumes you're using Daz Studio and the Iray render engine.)
- Select the target figure in the Scene tab.
- Go to the Surfaces tab, expand the figure's surfaces list, and select Skin.
- I recommend Ctrl+clicking on "Lips", which for whatever reason is not selected along with all the other skin surfaces.
- Go to your list of Iray shaders (I usually find them in the Smart Content tab under Shaders/Iray) and find the Plastic shaders.
- Double-click on the Plastic - Glossy shader to apply it.
- Go back to the Surfaces tab. With all the skin surfaces still selected, change the following settings to maximize the reflective effect:
Glossy Reflectivity = 1.00
Glossy Roughness = 0.00 - That's it!
I should add that I find I get the best results with bright lighting as well as a bright HDRi. The former ensures you get bright reflections off the glossy skin, and the latter ensures you'll have some interesting patterns reflected there as well.
Happy rendering!
Tip Jar
Support my work by contributing to my tip jar. This tier won't include any specific perks, but you will receive my appreciation. And Duster's!
$1/month
DusterJam 2024: The Gallery
The official journal/gallery of the art jam where the theme is alternative versions of Duster... Candy from other dimensions, and everyone's imagination! @Nathanomir opens the Jam (no surprise) with an elegant Zorro-esque version of Duster that's sure to swash your buckle! From @atomicwick we get "Diner Duster", a delicious version of my gal he created for a story some time ago: @RagingCyc0ne triples the alternatives by giving us Duster, Mistress Winter, and Min Yin... IN SPAAAAAAAAAAAAAAACE!!! (with pizza) Next up, Duster the She-Devil by @BinJIBriganD: From @misstakenmanips we get an animated GIF that, if it ever happened, would REALLY complicate my life...! A couple more from @BinJIBriganD: Duster as a medieval warrior queen and as a Jedi. (In the latter she may be running into some of the issues @Nathanomir's sword maidens were complaining about recently...) And another from @RagingCyc0ne, an homage to an unnamed 80s SF flick: @olympiaman contributes a surprise
DusterJam 2024
Announcing the first annual Duster art jam! Sure, I’ve held art jams before—both planned and impromptu—but I think I have enough followers and Duster has enough fans to justify an annual event! Similar to, and I admit partly inspired by, the art festival my buddy @Nathanomir throws for his girl Aura (which should be coming up again this August, right, Nathan?). First of all, we need a theme. This year, it will be “Alternative Duster”. Take my girl and modify her in some way: plunk her down in another time period, or insert her into your favourite pop culture franchise, or import her into your own fictional world… whatever you can imagine! Make her an elf, or a space adventurer, or a spy, or a vampire, or a 50s housewife, or… you get the idea. Just keep her recognizable, somehow! I leave the “somehow” up to you. ;) As for the situation, do whatever you choose: put her in peril, or in battle, or depict her triumphing, or, I dunno, shopping for shampoo. It’s all good! Art of
Quick Daz Tip: Extreme Closeups
Maybe a lot of you know this but I just discovered it by futzing around. If you push the camera in on something for an extreme closeup, the object will become distorted. A human face/head, in particular, will become "compressed" and look thinner than it actually should be. A fix for this is to select the camera and access its parameters. Then reduce the Frame Width (mm) setting from its default of 36. Like, maybe in half to 18. You'll then need to change the camera's position to take account of the new setting. I also find that using the mouse wheel to adjust the camera's position is too inexact, so I use Perspective View and the Translate Tool to drag it. It takes some trial and error but you can get there. There are probably other ways to do this, but I found a way that works and thought I'd share. If you know other methods, by all means share them in the comments. ;)
Favourite Environments
@nyctophobia11’s new “Thanks for Watching” image, as I pointed out to him, makes very good use of one of my favourite digital environments (more on that below). It got me thinking about other sets I commonly use. I suspect that several of my fellow digital artists have noticed me making repeated use of these, and possibly some of you who aren’t digital artists as well. The dominant feature of any image is the people, of course. But “setting”, as you’ll recall from grade school English, is another of the four basic story elements (often neglected in favour of character and plot, and sometimes theme). When I create an image I select the environment/background based upon both what I think is appropriate for the “story” the image is telling, and also for the general mood I want the picture to convey. The setting can also do an extra job of revealing character. Think about your own home: it says something about you, about who you are. In a superheroine-in-peril image, the setting is
© 2018 - 2024 Dangerguy01
Comments14
Join the community to add your comment. Already a deviant? Log In
Thanks for the tip